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	<title>Comments on: ARG Netcast, Episode 41.2: Boys Night Out (Topic Discussion)</title>
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	<link>http://www.argnetcast.com/2007/11/arg-netcast-episode-412-boys-night-out-topic-discussion/</link>
	<description>The ARG Netcast is a weekly show covering all things Transmedia Entertainment and Alternate Reality Gaming. Each week, we discuss recent events, current campaigns and interview special guests.</description>
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		<title>By: Wavecrest</title>
		<link>http://www.argnetcast.com/2007/11/arg-netcast-episode-412-boys-night-out-topic-discussion/comment-page-1/#comment-1030</link>
		<dc:creator>Wavecrest</dc:creator>
		<pubDate>Sun, 02 Dec 2007 18:20:15 +0000</pubDate>
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		<description>Hey, this is awesome! I just got into the netcasts, but the ones I&#039;ve heard are great! I hope a new one comes soon :D</description>
		<content:encoded><![CDATA[<p>Hey, this is awesome! I just got into the netcasts, but the ones I&#8217;ve heard are great! I hope a new one comes soon <img src='http://www.argnetcast.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Rekidk</title>
		<link>http://www.argnetcast.com/2007/11/arg-netcast-episode-412-boys-night-out-topic-discussion/comment-page-1/#comment-1008</link>
		<dc:creator>Rekidk</dc:creator>
		<pubDate>Thu, 22 Nov 2007 02:56:16 +0000</pubDate>
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		<description>Thank God, a new netcast! I was going through withdrawl, you know. These netcasts are addictive. :)</description>
		<content:encoded><![CDATA[<p>Thank God, a new netcast! I was going through withdrawl, you know. These netcasts are addictive. <img src='http://www.argnetcast.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: labfly</title>
		<link>http://www.argnetcast.com/2007/11/arg-netcast-episode-412-boys-night-out-topic-discussion/comment-page-1/#comment-1007</link>
		<dc:creator>labfly</dc:creator>
		<pubDate>Thu, 22 Nov 2007 01:54:03 +0000</pubDate>
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		<description>hey guys!  great show.  i loved all the topics but especially enjoyed the discussion about pacing a game.  i know for me during sammeeeees having the scheduled thursday &quot;game night&quot; was great.  it kept a schedule for the story development and for the playing community.  i chucked this idea for the sequel and &quot;explored&quot; :P a more seat of my pants slash player response design.  although it was exciting at times and left more room for me within the story to work off of the players decisions and interactions, i think the first design was much better about encouraging community play. and thanks for your talk about creating that space for the players to think and mull - i tend to try too hard to keep it entertaining and keep it entertaining and keep it entertaining - (breath)  i&#039;m working on something now that will hopefully reach out to a wider audience and i will definitely be implementing a schedule into the universe for many of the reasons that you good fellows discussed.  thanks so much for sharing all your great thinking... and errmm (cough) singing. ;)
Jan</description>
		<content:encoded><![CDATA[<p>hey guys!  great show.  i loved all the topics but especially enjoyed the discussion about pacing a game.  i know for me during sammeeeees having the scheduled thursday &#8220;game night&#8221; was great.  it kept a schedule for the story development and for the playing community.  i chucked this idea for the sequel and &#8220;explored&#8221; <img src='http://www.argnetcast.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  a more seat of my pants slash player response design.  although it was exciting at times and left more room for me within the story to work off of the players decisions and interactions, i think the first design was much better about encouraging community play. and thanks for your talk about creating that space for the players to think and mull &#8211; i tend to try too hard to keep it entertaining and keep it entertaining and keep it entertaining &#8211; (breath)  i&#8217;m working on something now that will hopefully reach out to a wider audience and i will definitely be implementing a schedule into the universe for many of the reasons that you good fellows discussed.  thanks so much for sharing all your great thinking&#8230; and errmm (cough) singing. <img src='http://www.argnetcast.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
Jan</p>
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